iphone - how to compile spatialite for iOS -
i new here , first topic. new on ios platform , trying use spatialiate extension sqlite3 couldn't this. making me crazy. don't know how , start. can give me suggestion?
thanks.
i'm guy shared libs on http:// ;-) did progress on easing integration of spatialite ios. i'm able build standalone static library of spatialite (2.3.1 embeds required geos , proj don't have take car of them).
just download zip http://lionel.gueganton.free.fr/spatialite/spatialite2.3.1.zip , you'll .a x86 , arm + headers can use directly spatialite interface headers.
once you've drag n drop .a (both required work in simulator , on real hardware), can initialize spatialite invoking spatialite_init(1)
.
the following should displayed on console log:
spatialite version ..: 2.3.1 supported extensions: - 'virtualshape' [direct shapefile access] - 'virtualtext [direct csv/txt access] - 'virtualnetwork [dijkstra shortest path] - 'rtree' [spatial index - r*tree] - 'mbrcache' [spatial index - mbr cache] - 'virtualfdo' [fdo-ogr interoperability] - 'spatialite' [spatial sql - ogc] proj.4 version ......: rel. 4.6.1, 21 august 2008 geos version ........: 3.1.1-capi-1.6.0
Comments
Post a Comment