iphone - how to compile spatialite for iOS -


i new here , first topic. new on ios platform , trying use spatialiate extension sqlite3 couldn't this. making me crazy. don't know how , start. can give me suggestion?

thanks.

i'm guy shared libs on http:// ;-) did progress on easing integration of spatialite ios. i'm able build standalone static library of spatialite (2.3.1 embeds required geos , proj don't have take car of them).

just download zip http://lionel.gueganton.free.fr/spatialite/spatialite2.3.1.zip , you'll .a x86 , arm + headers can use directly spatialite interface headers.

once you've drag n drop .a (both required work in simulator , on real hardware), can initialize spatialite invoking spatialite_init(1).

the following should displayed on console log:

 spatialite version ..: 2.3.1    supported extensions:     - 'virtualshape'    [direct shapefile access]     - 'virtualtext      [direct csv/txt access]     - 'virtualnetwork   [dijkstra shortest path]     - 'rtree'       [spatial index - r*tree]     - 'mbrcache'        [spatial index - mbr cache]     - 'virtualfdo'      [fdo-ogr interoperability]     - 'spatialite'      [spatial sql - ogc] proj.4 version ......: rel. 4.6.1, 21 august 2008 geos version ........: 3.1.1-capi-1.6.0 


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