user interface - Reference documents for GUI implementation -
i'm writing gui library opengl project i've been working on- basic stuff @ point, handling position of text on screen. i've spent time looking documents refer while designing thing, seem find notes on gui theory, rather implementation. i'm not interested in things usability heuristics , rather statements "the decorator design pattern useful when designing guis". things talk particular implementation details, how efficiently handle relative positioning, or ways structure gui screen transitions possible. i'll keep doing googling, , post links particularly useful find, thought i'd reach out community advice on books, blog entries, tutorials, etc. so far, i've found 1 result: martin fowler's overview of gui architectures provides nice overview of different design patterns. topics covered include mvc, mvp, , few other similar methods. still looking. i'll update when find more.